What I could see in the log files, that while loading before reaching the main menu , it goes on the directory structure assets and routes, tries to open the uncompressed files, and if it is not there, then it looks for the. Then it tries to access the uncompressed files again, which are still not there I saw zlib1. Maybe it would use these to uncompress the.
Those are versions 1. The compiled windows versions linked on the zlib homepage are very old, even older, I managed to download version 1. It is still a mistery why it works for you, neksio6. Maybe your proton uses a. The steam included zlib so is version 1. I don't know logmate, it must be some kind of debugging tool, as it gives you source file names while debugging. I tried on a brand new PC with a pristine Debian Buster installation - no luck there.
As I decided to go with Kubuntu in the end, I will test it later today, but I have little hope. And I agree with Laszlo-Fiat , time spent investigating it with little results can be spent elsewhere. New Train Simulator is coming September 19th, lets hope this will fix our unpacking problem and I really hope it will not broke my working installation :. I freshly reinstalled TS , using Proton 4.
I'm stuck with this screen after launching a campaign Here is my proton log: steam The game relies on files with the. Have you unpacked those. If not, please try the steps listed in the top post of this issue, to find and unpack the. It's listed in the section Workaround for missing content. Just tested using Proton 5. Not sure if anyone else saw this issue which seems like the same symptoms, but on Windows. This was apparently a problem with file permissions after game data was migrated to another disk.
It's still only me who don't need to do that unpack thing? Everything works out of the box.. To expand on what wutheringHeights has said just above me.
I read the linked Windows issue, and it seems very, very similar to the problems that many Linux users seem to have with this game. The issue for the Windows user was also "fixed" by unpacking their. The relevant part of the linked Windows issue is:.
I think I have solved my problem though. Making it brief, I changed the Steam directory to another partition on my Hard drive as per instructions by Steam support. Hope what I have said kinda makes sense. Does TS unpack those files on the fly to some temporary location?
I was able to make this work without extracting the. Also, there might be easier ways to achieve the same result using symlinks or something, and maybe it doesn't have to be in the root directory. Feel free to contribute better suggestions. Blind guess if someone's will to test. We've seen other games trip up if there's a dot. The default Steam library on linux almost always contains this, but not secondary Steam libraries. Can someone create a secondary steam library that contains a.
If it does, then it could be a game bug that rarely affects Windows users due to the default path names avoiding the scenario. The game was then identified automatically by the client. It opened up normally, but then the original issue exhibited itself again. The original issue exhibited itself again. Yay, looks like we solved or at least identified the long existing problem and I am no more alone in my happiness :.
I'm away for a few days, so I have no opportunity to test it until Sunday. What does it mean that the library "must be set up in the root of the filesystem"? Or have I misunderstood something? I'm hesitant to create non-standard root-level folders. Hello skinnyraf , the hypothesis is that having a. This tells us that Vulkan failed to initialize on your system. Thanks, your system information tells us that you have an AMD Oland chipset. By default the linux kernel uses the radeon kernel module with this video card generation, which is incompatible with Vulkan.
Additionally, you do not have 32 bit vulkan support installed. Please run sudo apt install mesa-vulkan-drivers:i Skip to content. Star New issue. Jump to bottom. Labels Game compatibility - Unofficial. Copy link. Train Simulator The game had another yearly update. Train Simulator Edit 12th june I tested a fresh install of the game, using Proton 4.
Results: I still need to unpack. The OpenAL There used to be sound issues without workaround. What's new in 32 bit and 64 bit versions are now available. What's still the same: There is still a need to manually unpack.
Environment: OS: Ubuntu In-game rendering is the same as on Windows. Actual result: User needs to manually process certain files, so that DLC, base game content and Workshop content can be used in-game. Some kinds of water are rendered, but other kinds of water are not rendered. Start game. Click on the different tabs. A work around is needed which is listed below, to get missing content to work. What files are not processed automatically? Files ending with the extension.
Files ending on legacy. How to find those files: The. My configuration: Ubuntu My advice: Install the steam-native-runtime metapackage on Arch, this also gives you the wrapper steam-native. Try the game again, and see if the weird fonts are fixed.
Maybe try this to further debug the issue? The basic Proton log for the game might have some reference to missing one or more of the following: font fonts ttf truetype My output of basic Proton log with regards to fonts: Relevant portion of my basic Proton log, remember my fonts do load properly , so my log shouldn't show missing fonts.
HonkingGoose mentioned this issue Oct 13, Implement mechanism for game-specific tweaks and workarounds Force wined3d if there's no Vulkan support From Wiki Changelog: 3. London to Brighton isn't packed into a single. I have installed: libzip4, unzip, zip for zip files gzip, bzip2, p7zip, p7zip-full, libarchive-zip-perl, libperlio-gzip-perl all other packages with "zip" could you please check if those packages are installed in your system? Edit: removed compdata folder for TS, no difference.
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